19eba1eebd
Set up the HTTP server with Express, attach Socket.IO for real-time messaging, add CORS middleware, async error handling utility, and REST routes for room join/leave/messages/participants. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
110 lines
2.9 KiB
JavaScript
110 lines
2.9 KiB
JavaScript
const { randomUUID } = require('crypto')
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const { Server } = require('socket.io')
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function createRealtimeServer(server, { clientOrigin, database, onError }) {
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const io = new Server(server, {
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cors: {
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origin: clientOrigin,
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methods: ['GET', 'POST', 'PATCH', 'DELETE', 'OPTIONS'],
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},
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})
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io.use(async (socket, next) => {
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try {
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const auth = socket.handshake.auth || {}
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const query = socket.handshake.query || {}
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const room = readParam(auth.room, query.room)
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const userId = readParam(auth.userId, query.userId)
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if (!room || !userId) {
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return next(new Error('Missing room or userId'))
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}
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const user = await database.getUser(userId)
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if (!user || user.room !== room) {
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return next(new Error('User not authorized for this room'))
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}
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socket.data.room = room
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socket.data.userId = userId
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next()
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} catch (error) {
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next(error)
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}
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})
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io.on('connection', (socket) => {
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registerConnection(io, socket, database, onError).catch((error) => {
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onError('Socket connection setup failed', error)
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socket.disconnect(true)
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})
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})
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return io
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}
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async function registerConnection(io, socket, database, onError) {
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const { room, userId } = socket.data
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socket.join(room)
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const user = await database.setUserOnline(userId, room)
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if (!user) {
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socket.disconnect(true)
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return
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}
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socket.emit('connection:ready', { userId, room })
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socket.emit('history:init', await database.getMessages(room))
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await broadcastParticipants(io, database, room)
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socket.on('message:send', async (payload) => {
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try {
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const text =
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typeof payload?.text === 'string' ? payload.text : payload?.payload?.text
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if (!text || !text.trim()) {
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return
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}
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const activeUser = await database.getUser(userId)
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if (!activeUser || activeUser.room !== room) {
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return
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}
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const message = await database.addMessage({
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id: randomUUID(),
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room,
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userId,
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username: activeUser.username,
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text: text.trim(),
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})
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io.to(room).emit('message:new', message)
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} catch (error) {
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onError('Failed to handle socket message', error)
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}
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})
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socket.on('disconnect', () => {
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database
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.setUserOffline(userId)
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.then(() => broadcastParticipants(io, database, room))
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.catch((error) => onError('Failed to update presence', error))
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})
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socket.on('error', (error) => {
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onError('Socket error', error)
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})
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}
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async function broadcastParticipants(io, database, room) {
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const participants = await database.getParticipants(room)
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io.to(room).emit('participants:update', participants)
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}
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function readParam(primary, fallback) {
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if (typeof primary === 'string' && primary.trim()) return primary
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if (typeof fallback === 'string' && fallback.trim()) return fallback
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return null
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}
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module.exports = createRealtimeServer
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